The funny part is that you say thatbut you give absolutely no reasonfor why you saythat. lol Germany (especially around the BR you're playing at) has literally some of the most insanely OP lineups in the game - packed with tanks / SPAA / CAS spam vehicles with mostly low spawn costs. While German vehicles cannot quite match others vehicles in a drag race, this does not mean German vehicles are bad. The second was the Persian Gulf War era Challenger 1, which was the British army's main battle tank (MBT) from the early 1980s to the mid-1990s. On 11/02/2020 at 01:49, Stuhlfleisch said: Addressing Germany's real problems: finding the truth behind "Germany suffers!". What do you expect? 20112022 Gaijin Games Kft. The long 88 can kill the Cent before it can point precisely on its turret cheek. Anything that doesn't fit your narrative: step forward progressively. I "like" how you start out this topic with some kind of meme-theme, that there's nothing to it more than it being perceived as "suffering!" Yeah, i totally wonder why you never see people playing them, but I still see the same ol team comps of 90% tiger 2s. That jump is massive and not only deprives the player of the relevant experience they'd get in that 2.3 BRs of progression but also of the lineup for support they'd have if they had the stuff from the BRs in between, As with other nations, one death leavers are a problem for Germany. With enough skill and fine tuning, you could push your plane past it's normal usage by other players who do not use MEC. I think that is what contributes in combination with what you mentioned for the low WR of Germans at the 5.7-6.7 BR range. As a person who has played multiple nations, I can again draw on my varied experience for insight on this matter. Are there plans to finally separate ww2 (and pre-ww2) vehicles from post ww2 (like vehicles made. I am sure that these questions are on many peoples' minds and you are asked at least some of these questions often. I'd recommend not making part of the argument then to begin with, The argument is that a more mobile tank has the better "tools", traits call it however you want to exploit this knowledge. As a seasoned German player, I can tell you their firepower is at least as valuable as the Allies' speed. I think it's important to call out that there are a lot of different aspects to mobility. Apds isn't guaranteed damage actually put rounds through things and have done no damage on many occasions. Are there plans to move overpowered vehicles (like Xp-50 or Su-11) to a more reasonable br rating? Mobility is the aspect that most German vehicles are less focused on than their peers, but this is made up for by the Germans better firepower/armor than their peers. .50 CALs are overpreforming by a mile. Those three qualities are what control the tank's ability. And I'll give you the T29 it was worthy of 7.0 but if your gonna sit here and argue the T34/30 are suddenly worthy of 7.0 you have a biased opinion. Just hide behind a hill or a tree and wait till the panther finally arrives, and then shoot that big juicy target in the side (i do that all the time, the best vehicle to kill king tigers is actually the M56 Scorpion). Just because there would be more open maps doesn't mean we can't have CQC maps. King tiger turret is just a big flat sheet of 185mm armor. Not being able to be constructive in any way seems key to yourself. He can get to cap first and setup an ambush. I will never understand whats inside Gaijin dev team, but they should add a German Mig 29, instead of waiting until russia gets a better plane first, as always. But he still requires to go through your turret so mixing it up and not sitting is what's the best option to proceed at those ranges. The rest including pz iv and pz 3 is pretty balanced in my opinion. While the M18 can reverse much quicker, it also lurches about far more. Asparagus can be eaten raw as well as cooked, it is used as a remedy for urinary . On 13/02/2020 at 09:16, watch_your_fire said: On 13/02/2020 at 00:46, AnimeThighs said: On 13/02/2020 at 10:33, WilderHans said: On 15/02/2020 at 09:37, Inflatable_CampR said: Addressing Germany's real problems: finding the truth behind "Germany suffers! Most american team comps I see are at least 80% heavy tanks but they get away with it because their heavies can actually reliably bounce shots. How is this true for any vehicles? Incorrect in so many levels. He usually has like 5 different options. One last thing I forgot is american tanks have .50s, so good luck aiming for weak spots when your enemy is blinding you and taking out your barrel literally as soon as he spots you. Just because there would be more open maps doesn't mean we can't have CQC maps. #warthunder #warthundermemes #warthunderfunny #warthunderclipsTwitch: Twitch.t. Nope, reversing back takes forever, turning as well and will expose your sides, running forward to flank doesn't work either. Thats why you will often see lack of initiative and decisiveness on German teams. - He will go around you (most maps allow that) and pop up in you rear. Because its slow and big? Absolutely you're right on that point, but let's turn the tables here for some perspective. Long 88 can one shot a T__ but in my experience you have to go for the shot trap, which is a risky shot. Justifications for War and Peace in the Scriptures of the Abrahamic Religions. If you want to do well with germany, I'd recommend playing 5.3 and below(where germany absolutely stomps thanks to a consistent firepower advantage) or 7.7 and above(where germany stomps due to a mobility advantage). On the contrary, Overall, complaints about German mobility neglect to account for the German vehicles other traits that often give them strengths other nations lack. As the matter relates to teams' statuses and ticket bleed, the capture point's alignment once captured is ended from the moment it is captured until the moment that hold on it is broken or the game ends. Are there plans to finally separate ww2 (and pre-ww2) vehicles from post ww2 (like vehicles made during the cold war and after) in battles? Uptiers are a pervasive issue for every nation at one point or another, with the severity of this problem varying widely. Only if you let him, if you did the smart thing you will set the rules of engagement and battleground long before they even considered such a thing. I agree though that the lines should be redone, but not only for Germany but for all the nations. The tracks make it immune to long 88 and actually work as spaced armor against HEAT. The merits of ground vehicles rely on the triad--armor, firepower and mobility. Welcome to r/Warthunder. Especially when you get uptiered to 7.7. - If it is a sufficiently big map he will just cap before you even get to see the cap point. Two world wars and two pandemics are just a few of the many historic events witnessed by Sister Andre during her 118 years. The Arado B-2 has a great flight model, very maneuverable and easy to pull up out of a dive attack. Done. Thats because the Germans don't have more modern light tanks in the game. -ifa potential target learns the maps thisscenario can be avoided, - If the slow tank manages to guess the attack strategy of the faster tank he can setup and counter-ambush, - if there is position that overlooks the entire cap point and if you can reach it fast enough (so should be on your half of the map), - if you take your time to get to the cap point and the M18 doesn't use this time to simply cap. but in a game where you play the same maps over and over again and know all the ways hideouts. 20112022 Gaijin Games Kft. You make it sound like the T series doesn't have to aim for weak points also. Neither Soviets, Brits nor Ger vehicles have them, beside some prems or some advanced sub-types. Other nations have a lot of fast backups with good guns, like the []ASU 85. He will retreat and find a way around you. The T28 is indeed scumy, not because its to op but because its almost the same tank as the T95 but at a lower br also the side armor thing matters a lot, this is a slow tank, THE slowest tank actually, the panther and tiger have enough speed to compansate for it unlike the HUGE top speed of 13 km/h that the T28. Has 3 crew and carousel, so it doesn't fit survivability meta and it's armor can be penned by 9.0 premiums. I'll have to talk about CAS soon I suppose. Terrible survivability (carousel and 3 crew). Better late then never, only took them 5 years to catch up. As for the Panthers' turret traverse, except for the D variant, all are quite well suited for engagement at medium to long ranges. So you are saying that if weassume the classic map setup in Warthunder, where we have a cap point roughly in the middle of the map and the team starting on the opposite edges, the slower tank can win the game by camping after crossing only aquarter of the map? 2. Everything about the HRE, NGC, GE, WR, GR, SP, FRG and GDR. 1. Not to mention Algy's unclean, raw and charismatic voice. The personal well being of the person who capped it means little to the team if they have succeeded--that part of their reason for being is fulfilled by then. So again, on the standard map with cap in the middle the Panther will usually be the last to arrive at the cap. Once he has spotted you, you are basically dead. Thread seems to highlight points some might see as a way to improve gameplay. That being said I wanted to ask them to get answers, because for me it is important. 7. If you check old war images of M4 tanks, you will see that not all of them had turret mounted .50cals. I have said quite the opposite honestly. I'd love to hear an in depth explanation of why you think that. And Germany has long 88s also at 5.7. One thing to mention is that german 6.7 is actually really good against soviet 6.7, it's the stabilized brit APDS ATGM throwers and impenetrable american T__ heavy tanks that really hurt. Weaponry, Germany continues to suffer in War Thunder! The AR with no armor, lackluster speed, no guns, or perhaps the TA which can only do bomber hunting and perhaps a few light vehicles however with limited ammo and frail frame it will get eaten by .50 CAL You can check the loadout options, you either have to pick a fighter, bomber or an attacker, there are no multi task missile and bomb armed super props that can wreck havoc on the ground and then dominate the sky. It allows for the a pilot to manually set several engine-related perks on the aircraft while on the fly, with the most important being the radiator and the fuel mixture. Join the Discord Here: https://discord.gg/cgctjTR5hjHope you all enjoy this video/short from an interesting moment in-game! While mobility has it's place, it's only one of the triad of armament, armor and mobility. An uptier will barely affect the performance of an M18. The Challenger 2 is the third vehicle of this name, the first being the A30 Challenger, a World War II design using the Cromwell tank chassis with a 17-pounder gun. If he sees that you do dare to cap he will just rush back because he has the speed. On the other hand, allied planes get the bomb loads because their cannons/mgs are less effective against German meds and heavies. Germany has a P-47 that lacks bombs and rockets, which means it is not burdened by those as distractions or dead weight in the case of opposing fighters. With a particular fixation on the M18, German players often complain about German vehicles and how they lack the mobility of their Allied opponents. While an M18s speed might allow it to get to a point a few moments before a Panther would, the M18s lack of armor and less capable cannon burden it if something like a Panther arrives shortly thereafter. Pointing it down doesn't do anything as I've found. Born Lucile Randon on 11 February 1904 in Ales, the world's oldest person. The ATGMs aren't common place but considering germany doesn't get SS.11s until 7.7 it does show the extreme technology advantage the brits have. Canon CAS is quite strong if left unchecked. If you pen hull, his gun is still operational and he just shoots you. He can cap first and when wait till in an ambush till you start to decap. A COMMENTARY ON THE BOOK OF LEVITICUS - Bonar. But the T34doesn't wreck anymore havok than a Tiger 2 h 10.5 does. And since most Panther drivers know that, they usually just camp. As someone who has played all nations, I have had the opportunity to play with and against German tanks. In real life, German cats had a more advanced system/concept known as regenerative steering, this is vastly more energy efficient and especially useful for these heavy late wartanks, and other tanks after the war. Allied CAS is absolutely by far and away superior, only the 37mm armed Bf-110G is superior to allied cas, it's actually really good. Penetration analysis is bugged with AP and APDS. But only at long range. And the T series has a thick turret but the tiger 2 has a better hull. AMX-13 10k REPAIR SILVER? When you have 2 identical vehicles performing differently by a noticeable margin with the only variable being the people who play them, it really makes you wonder. You have the turret, lfp, and anywhere on the hull as long as you don't hit the tracks. Germany has a p-47 just like the allies? Are there plans to restructure the the air br system or decomress the br. You can skip APCR because it won't do much. And since most Panther drivers know that, they usually just camp. Fires, backs up to cover from return fire etc, flanks if need be. If they're not interested in moving the follow up question should be why they don't when in German vehicles. That is impossible, you need somewhat of a team. I am obviously a bit salty though, I've played basically every nation in WT except the USA so maybe I'm a bit biased. I've said that I'm looking at things that are perceived as suffering but aren't in the interest of finding and isolating the true examples for sake of fixing these things. All trademarks, logos and brand names are the property of their respective owners. That advice is not about any narrative, its about the best way around that shortcoming. Hell even the FV4202 has a strong enough turret to confidently bounce long 75s and russian guns. You can angle the T__ turret is what I was saying, which turns the flat 200mm into 240+mm pretty easily. Easier to spot in open terrain and gives you enough time for an aimed shot? I mean this thing has a chance to kill KT frontally by spamming around the turret ring and it can take out the gun barrel within 2-3 shots.When the M41 of a German player is destroyed, well you can go panther which is not the best when it comes to maneuvering, or perhaps a puma which can get shredded by .50 CAL. Just an endemic lack of knowledge of what assets are available to the Germans. for example to prove what i said u can see that with panther A br reduce to 5.7 germany teams improved a lot, because panthers have much better gun handling than tigers. The majority of the 7.92 German ammunition types go seemingly unused in the game, especially all the high velocity variants of the bullets. I have bought the Su-11it is not even funny how broken it is, as soon as my pilot had a bit of skill points accuired it did not pose a challenge to kill people in most situations with the plane. Panther speedcross country on flat terrain is42km/h. 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